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I believe a bug report that I made was falsely marked "duplicate". MC-307235
I believe a bug report that I made was falsely marked "duplicate". MC-307235

I believe that this is NOT a duplicate and that a mod has made a mistake. These two bugs are about DIFFERENT layers of rendering, thus two different issues. MC-307235: Many items such as Banners, Heads, Shulker Boxes, Beds, most copper items, etc. are not visible in hotbar/inventory is about ITEMS in the inventory/hotbar.

MC-307179: player model in inventory is invisible. the only thing that shows up is item is main and off hands.Open is about THE PLAYER MODEL in the inventory.

While these bugs may be related, they ARE NOT duplicates. Thank you for your time.


Make sure you never miss a moment. Capture the memories all festival season long with the long-lasting power of Energizer® Ultimate Lithium™
Image Make sure you never miss a moment. Capture the memories all festival season long with the long-lasting power of Energizer® Ultimate Lithium™


MC-306988 Ticket was resolved stating suggestion of alternative, when stated alternative was included in the documented attempts made.
MC-306988 Ticket was resolved stating suggestion of alternative, when stated alternative was included in the documented attempts made.

Mojira Moderator:

or to specify them directly in the item stack object stored in the gives field.

Earlier in the report:

  "gives": {
    "id": "minecraft:enchanted_book",
    "minecraft:stored_enchantments": {
        "minecraft:smite": 5
      }  

Also, I'm unable to reply to the user using the specific @ formatting, the moderator in question's name doesn't appear in the populated list.

Thank you.


Suggestions on re-writing a bug report identified as a 'feature request/suggestion' instead of a bug of non-functioning accessibility keyboard menu navigation?
Suggestions on re-writing a bug report identified as a 'feature request/suggestion' instead of a bug of non-functioning accessibility keyboard menu navigation?

https://report.bugs.mojang.com/servicedesk/customer/portal/2/MC-306821

^ Video and Image included in the bug report.

In short, an issue with the accessibility features of the game, as stated by the official accessibility page, aren't operating as described in game.

The Official Accessibility Page: https://help.minecraft.net/hc/en-us/articles/360061018612

Reads:

Accessible Keyboard Menu Navigation  

Minecraft includes the ability to use a keyboard to navigate in-game menus:

- Tab: The Tab key navigates you to the next menu item. Holding shift and pressing Tab navigates you to the previous menu item.

- Arrow Keys: Use the arrow keys to navigate all menus.  

- Esc Key: Press the Escape key to close the current screen.

Currently, as detailed in the bug report, 'Tab' Cycles through the current 7 displayed trades. 'Shift' and 'Tab' cycles through the same 7 displayed trades. The 'Up' and 'Down' arrows move the current selection in their direction, but again, only for the current 7 displayed trades. 'Esc' key does close the current screen.

The problem is, no keyboard input advances the list past the currently displayed 7 trades. 'Tab' isn't able to select the 'slider bar' either.

Knowing that, how might one re-word, re-post the bug report so that it's not, again, mislabeled as a 'feature request'. This is a matter of accessibility, as stated on the official accessibility page this should be possible.

This extends to other UI navigation's attempts with keyboard without mouse, but I chose this UI as it's the most clear to demonstrate.

Or, if anyone could clarify - with quotes from the Mojang team, how Accessible Keyboard Menu Navigation doesn't apply to 'in-game menus' such as 'Villager Trades'?

Or, also an option, instructions for those with out mouse/joystick/touch pad/motor skills how they should navigate these in-game menus.

Thanks.