close
The Wayback Machine - https://web.archive.org/web/20061009022735/http://faqs.ign.com:80/articles/692/692977p1.html
Black Secondary Objectives FAQ
Boards Guide FAQs Cheats
Proudly hosted by IGN FAQs
Direct-link it!
Get Email Alerts Add to Wishlist Add to Collection Playing Now
==============================================================================
Black (PS2, Xbox)
Secondary objectives list by Faididi ([email protected])


------------------------------------------------------------------------------
Version History
------------------------------------------------------------------------------

Version 1 (2006-03-01 Wednesday)
 - Initial release.


------------------------------------------------------------------------------
Secondary Objectives
------------------------------------------------------------------------------

 Completing secondary objectives is required to finish the missions on
 Normal or tougher difficulty settings. The higher the difficulty setting,
 the more secondary objectives that need to be completed.

 Blackmail - Destroy laptops (with red screens), safes, and/or long
 rectangular briefcases. Some of these objects cannot be reached up
 close, so just shoot them from a distance.

 Intel - Grab red folders (either lying on tables or hanging on walls)
 and/or small white cases.

 Recon - Grab rolled-up blue documents. There is only one per mission.

 Armament - Grab the extra weapons. There is only one per mission.
 This just needs to be picked up once; swap it out for something else
 afterward if it isn't desired.


------------------------------------------------------------------------------
Mission 1: Veblensk City Street
------------------------------------------------------------------------------

Blackmail: (3 total)
 - Before the museum, in a building on the other side of the blocked-off
   street. Shoot it through the windows.
 - After the museum, in an open garage, at the beginning of the area where
   an RPG enemy attacks.
 - At the parking lot, in the attendant's booth, before the exit.

Intel: (3 total)
 - In the museum, above the stairs leading up to the second floor.
 - In the museum, on the second floor.
 - At the parking lot, on the high walkway leading to the exit.

Recon:
 - Before the museum, inside an open building, near the staircase leading up
   to the second floor.

Armament: (Uzi)
 - Before the museum, inside an open building, on the second floor.


------------------------------------------------------------------------------
Mission 2: Treneska Border Crossing
------------------------------------------------------------------------------

Blackmail: (5 total)
 - In a house, on the second floor. Go up the stairs to reach it.
 - Inside a building at the complex, on the first floor. There are
   storage shelves nearby.
 - In a small stone building beside the canal, before crossing the
   canal bridge.
 - In the farm house, on the second floor.
 - ?

Intel: (5 total)
 - Inside a building at the complex. Use a shotgun to open the door.
 - Inside a building at the complex, in a room next to a jail cell.
   Use a shotgun to open the door.
 - Inside a house after the canal bridge.
 - At the farm area, in the broken stone tower, along the stairs.
 - In the farm house, on the third floor.

Recon:
 - At an enemy campsite, near the beginning of the farm area, lying by
   a fallen tree trunk.

Armament: (RPG)
 - On the hill between the canal bridge and the small stone building
   beside the canal.


------------------------------------------------------------------------------
Mission 3: Naszran Town
------------------------------------------------------------------------------

Blackmail: (5 total)
 - Near the beginning, in the building with sniper enemies, in the basement.
 - In a wooden shack, near the circular tower.
 - In the basement of the house at the end of the cemeteries.
 - At the sniper alley area, in a house, on the second floor.
 - At the sniper alley area, in a room with RPG ammo.

Intel: (5 total)
 - Near the beginning, in the building with sniper enemies.
 - At the sniper alley area, in a building, on the third floor.
 - At the sniper alley area, in a room with RPG ammo.
 - ?
 - ?

Recon:
 - At the sniper alley area, in a large building, in the basement after
   coming down from the other side of the third floor.

Armament: (M203)
 - In a wooden shack, near the circular tower.


------------------------------------------------------------------------------
Mission 4: Naszran Foundry
------------------------------------------------------------------------------

Blackmail: (4 total)
 - In an open small building near a barbed wire fence, on the left side slope
   shortly after the beginning.
 - In the large factory building, in a small office. Use a shotgun or a
   grenade to open the door.
 - At the area with four weapon machinery blocks that need to be destroyed,
   on the other side of an explosive object hanging from the ceiling.
   Shoot it from across the gap.
 - At the smelting area, in the back room on the lower levels, near a cage.

Intel: (5 total)
 - In a wooden shack at the mine field area. Use a shotgun to open the door.
 - In the large factory building, on the second floor walkways up at the back.
 - After the RPG lying in the open, on a wooden pallet near some barrels,
   under a staircase and a metal walkway.
 - After receiving the order to destroy the weapon machinery blocks, on a wall
   before a staircase.
 - At the smelting area, along the ramps leading to the upper levels, above
   the cage.

Recon:
 - Before the mine field area, on the second floor of a building.
   Use the high conveyor belts (the ore conveyors) to reach it.

Armament: (Magnum)
 - In the large factory building, in a small office. Use a shotgun or a
   grenade to open the door.


------------------------------------------------------------------------------
Mission 5: Tivliz Asylum
------------------------------------------------------------------------------

Blackmail: (5 total)
 - Not far after the beginning, in a small storage room. Go through
   the doorway along the walls in the back of the cluttered junk area.
 - Inside the asylum, in a locked room. Use a shotgun to open the door,
   or blow apart the wall.
 - At the shower room, on one of the two upper side corridors.
 - At the asylum, within the second set of rooms with weak walls that can be
   shot apart.
 - At the asylum's lower levels, near the first large room, in a side room
   on the first floor.

Intel: (5 total)
 - Near the RPG lying against some crates at the cluttered junk area, in a
   small storage room.
 - In the asylum, after the first set of rooms with weak walls that can be
   shot apart, in the long room.
 - At the shower room, on the other of the two upper side corridors.
 - At the asylum, within the second set of rooms with weak walls that can be
   shot apart.
 - At the asylum's lower levels, near the first large room, in a side room
   on the second floor.

Recon:
 - Just after reaching the asylum's lower levels, in the storeroom at the
   bottom of the stairs.

Armament: (M16)
 - In the asylum, within the first set of rooms with weak walls that can be
   shot apart.


------------------------------------------------------------------------------
Mission 6: Vratska Dockyard
------------------------------------------------------------------------------

Blackmail: (3 total)
 - After the second wooden office, look through the windows along the
   building walls. Shoot it through the windows.
 - In the security booth at the lot where there is a large enemy ambush.
 - In the third wooden office, long after the large enemy ambush at the lot.
   There is a Walther 2000 in this room.

Intel: (5 total)
 - Beside a white cargo container, near a tower with an enemy sniper.
   Find a way around the cargo containers to reach it.
 - In the first wooden office.
 - In the corridors after the first wooden office, in a locked room.
   Use a shotgun to open the door. There is a M249 in this room.
 - In the second wooden office.
 - In the warehouse just after the large enemy ambush at the lot, on the
   first floor.

Recon:
 - In the second long high room that overlooks a dock.

Armament: (Walther 2000)
 - In a red cargo container that is open, after the first long high room
   that overlooks a dock.


------------------------------------------------------------------------------
Mission 7: Graznei Bridge
------------------------------------------------------------------------------

Blackmail: (2 total)
 - Within the tunnels at the middle of the bridge, lying against a wall.
 - After the tunnels at the middle, on the upper walkways. Use the slopes
   on the sides to reach it. There is a Walther 2000 nearby.

Intel: (4 total)
 - Inside a bus, a little after where the armament objective (the bonus RPG)
   is found.
 - Within the tunnels at the middle of the bridge, near a doorway.
 - At the end of the bridge, on the lower walkways, on a wall, near a M249.
 - Near the main doors to the gulag at the exit.

Recon:
 - ?

Armament: (RPG)
 - Before the tunnels at the middle, on the upper walkways.
   Use the slopes on the sides to reach it.


------------------------------------------------------------------------------
Mission 8: Spetriniv Gulag
------------------------------------------------------------------------------

 Note: The final mission, although more convoluted in layout, still offers
 only one main path that leads to the very end. All of the secondary
 objectives can be found along or near this main path.

Blackmail: (4 total)
 - Just after dropping down from some exterior stairs at the end of the
   building ruins area, inside a small building that holds a few enemies.
   Use a shotgun to open the door, or let the shotgun enemy inside shoot
   it open instead.
 - After entering the bunker, near the first large room, on top of a locker.
   Use a shotgun to open the door to the locker room.
 - After going through the first long circular tunnel, in a booth with
   a M249 enemy. Shoot it through the opening, or blow apart the walls.
 - In the final room that has tons of enemies, on the upper walkways above the
   two reinforced positions (pillboxes). Throws grenades up there to break it.

Intel: (10 total)
 - In the early parts of the building ruins area, near the bottom of
   a staircase on the bottom level that leads up.
 - In a room with a flood light and several overturned empty shelves.
 - Above the stairs leading up to the highest floors, where the roofs
   have collapsed.
 - After entering the bunker, in the first large room, near the doorway
   leading to the security counter.
 - After the security counter, in the narrow corridors.
 - Left of the first underground train, in a side corridor that connects
   to the very large room that leads to the first long circular tunnel.
 - In a small deadend room near the vrey large room that leads to the first
   long circular tunnel. Cross the bridge in this very large room to reach it.
 - After the last underground train, near some metal bars. Take the
   left tunnel to reach it. (The right tunnel is the main path.)
 - Just before the second long circular tunnel, in a room with two M249
   enemies. (This second tunnel leads to the final room.)
 - Near the final room that has tons of enemies, in an open locker in one
   of the two upper side rooms. Climb the stairs up to the upper walkway
   (on the side opposite of the two reinforced positions) to reach it.

Recon:
 - After entering the bunker, near the security counter, in a small side room.

Armament: (Walther 2000)
 - Before dropping down the exterior stairs at the end of the building ruins
   area, lying near a window that overlooks the lot in front of the bunker.


==============================================================================

Submitted by Faididi - Created 3/1/06
See All Black Walkthroughs and FAQs