August 14, 2006 - After a disappointing fourth episode, Stargate SG-1 came back with a rather entertaining episode, though it was far from spectacular. For a good portion of the episode, the SG-1 team is split up into two groups: Group A (Mitchell and General Landry) are at a cabin, on a retreat to bring the "whole" team together, while Group B (Carter, Teal'c, and Vala) are off on another planet, trying to capture a creature that had mauled a village and attacked a SG team. Daniel, meanwhile, is missing in action once again; the lack of Michael Shanks, as proven by these past two episodes, has been very, very noticeable (the energy and presence he brings is sadly missed).
The episode worked because it used what it could and managed to camouflage its flaws rather well. The writer(s)/director knew they wouldn't be able to pull off some monstrous predator. This is evident by the fact that the creature was never really seen in action until the last handful of minutes of the episode, and the creature looked like nothing more than an orange-esque blob resembling a wolf or dog of some sort. By purposely only showing the resulting carnage it left in its wake (a dead body here, blood thrown here, a scratched tree here), a certain level of menace had already been instilled in the viewer by the time viewers were ready to see what they could come up with, so that even that "blob" of a thing still managed to come off pretty creepy.
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Stargate SG-1 is still an enjoyable hour of television, even if it seems it is just treading water as of now. Shanks has been missing from the past two episodes, the Ori have faded from view, and beyond one episode there has yet to be another truly captivating story; when those elements come back into play, perhaps then it will be cause to celebrate and rejoice, but as of now Stargate SG-1 is nothing more than that welcomed place viewers can turn to once a week to escape for a bit.








