Yoshi's entire world has been transformed into a picture book, and the Super Happy Tree has gone missing on top of it all! Who would so recklessly take the source of the Yoshis' power? Baby Bowser, that's who. Now the Yoshis must look to their six babies to eat lots of fruit, get powerful, and restore equilibrium to the world. You start out as one of six baby Yoshis, exploring the island in either Story mode or Trial mode. The game is divided into six pages, and you must eat 30 pieces of fruit in order to turn each page. To get the fruit, Yoshi may swim, walk, run, push items, jump, stomp on enemies, and pound the ground. If Yoshi swallows an enemy, the enemy then turns into an egg, which can be broken to reveal hidden platforms, items, or other secrets. There are 24 levels in all, but you can't actually see them all in one game, making it a long-lasting adventure. For those interested in a faster adventure, Trial mode simply requires you to rack up points.
Yoshi's Story
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March 11, 1998
Long tongue, short game. Check out our updated review of the US version of Yoshi's Story.
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Yoshi's Story
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December 18, 1997
Miyamoto's 2D dinosaur returns in the 64-bit sequel
Nintendo Gets Fruity
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January 18, 1999
Nintendo and Fruit by the Foot announce pointless marketing-scheme partnership.
Yoshi Receives CESA Award
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April 7, 1998
Yoshi's Story snatches up one of 13 videogame awards in Japan
Yoshi a Little Late
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March 10, 1998
Nintendo's 2 1/2 platformer, Yoshi's Story, is set to arrive a few days late
Yoshi's Here
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March 9, 1998
Nintendo finally ships Yoshi's Story to US retailers
They Boxed Yoshi!
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February 25, 1998
Take a look at the cool rendered box-art for Yoshi's US package
Yoshi Toughens Up
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January 29, 1998
First details on Nintendo's changes to the international version of the cutesy sidescroller
Yoshi Sells
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January 13, 1998
Nintendo's cutesy dinosaur climbs into the Japanese Top 10
Yoshi Goes Under
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December 25, 1997
The underwater music from Yoshi's Story for your ears
Village Dinosaurs
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December 24, 1997
Today's music file from Yoshi's Story takes you into the cardboard and wood levels
In the Snow
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December 23, 1997
Another tune from Miyamoto's Yoshi's Story
Japan Gets Cute
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December 22, 1997
Nintendo releases its 2D masterpiece, Yoshi's Story, in Japan
The Castle Levels
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December 22, 1997
Listen to music from Miyamoto's classic 2D sidescroller, Yoshi's Story
A Rap In Yoshi's Story?
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December 18, 1997
Listen to four songs from the Japanese 2D sidescroller (in stereo wav format)
Yoshi's Glory
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December 15, 1997
Nintendo of America stops by with Miyamoto's 2D wunderlizard. 25 new screen-shots included
Eat the Super Happy Tree Fruit
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November 4, 1997
N64.com exposes more details of Yoshi's trippy N64 debut
Yoshi's Story Lags Behind
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August 26, 1997
As hard as it may be to swallow, Nintendo's premier 2 1/2-D side-scroller has been postponed until February 98
Nintendo Unloads More Screen-Shots
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August 11, 1997
Brand new screen-shots of Zelda 64, F-Zero 64 and...Yoshi's Story?
E3: Yoshi Waves Nintendo Flag
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June 19, 1997
Nintendo mascot, Yoshi, comes home -- in beautiful 2D
First Look at Yoshi 64
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December 2, 1996
Shoshinkai proved furtive ground for little bits of goodness like this clip of Yoshi's Island 64
Quick N64 Tidbits
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October 18, 1996
Despite the power going out, we still have a few little nuggets of information
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