Tonight's Subspace Spotlight is The Cave. It's the thirteenth stage in the SSE and once again, involves the 'five warriors', as they travel through the cave, surviving through numerous obstacles and an army of Bowser's minions. As they exit, Bowser is seen taking the princess trophy with him, and eventually flies off to the Halberd with his Koopa Clown Car. Not long after, a Subspace Bomb is activated and engulfs the castle. Master Hand is finally shown, giving Ganondorf some orders...
Our latest wiki spotlight is finally upon us. Des_512 has written an excellent Wiki Article about the floating stationary star that is the Warp Star from the Kirby Franchise. This item originally appeared in Melee and remains almost unchanged with its move to Brawl. Did you know that the only way to avoid this item is jump out of its path? Find out all the details in today’s Wiki Spotlight!
Meta Ridley is today's Subspace Spotlight. It's a revived form of Ridley with additional mechanical and technological features attached. After Ridley's defeat in Metroid, the Space Pirates used their technology to create Meta Ridley. In the SSE, it appears as a boss, where the duel takes place on the Falcon Flyer. It uses a variety of attacks, using its new weapons, and is the only other boss other than Tabuu, that has a one-attack KO move.
Lugia2453 is back with another stage review and he’s chosen Jughead87’s Coconut Mall as his venue of choice. This stage takes the best ideas of Coconut Mall and makes them two dimensional! Everything from the shops to the fountain has been recreated for your brawling enjoyment. Looking for some gameplay tips to help you with this stage? Check out Lugia’s full review for the details.
Tonight's Subspace Spotlight goes to the Bullet Bill. I guarantee many of you guys remember this guy all the way back since the days of the NES. This missile-like enemy from the Mario series appears as an enemy in the Subspace Emissary. When they appear, they move from left to right or vice-versa, as an obstacle for the player, without any stopping. When they hit something, they explode, just like a missile would. Some are in uniform motion, meaning that they simply go straight at a constant speed without stopping, and some are homing, which will chase you down until it's destroyed in some way.