I've never spent more than three consecutive seconds atop a skateboard (more a matter of my terrible balance than a lack of interest), but I spent a considerable amount of time in my later teen years playing the many Tony Hawk skateboarding games and numerous also-rans of the era. Tony Hawk's Pro Skater set the template for modern skateboarding games: reliable button-based controls, diverse locales, great soundtracks, and a pretty clear disregard for realism. But after some recent hit-or-miss iterations and no significant alterations in the core design, it was time for someone else to take a stab at video game skateboarding. Enter Skate.








