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Monday May 12, 2008
Project Origin Blog: Blood for Blood
This one aint for the kids.
Friday May 9, 2008
Interview: Blizzard's Jeffrey Kaplan
We sit down with a lead designer of Wrath of the Lich King.
Interview: Blizzard's J. Allen Brack
Wrath of the Lich King's lead producer delivers details on WoW's future.
Thursday May 8, 2008
The Lord of the Rings: Conquest Unveiled
Pandemic fills us in on its take on Tolkien.
Wednesday May 7, 2008
The Incredible Hulk Blog: Comic Con
The jade giant heads to new york to be with the fans.
Command Prompt Podcast, Episode 4
Yes, it's a day late, but we make up for it with talk of Doom 4, a new X-COM, and more free stuff!
Tuesday May 6, 2008
Warplay: X-COM
2K's upcoming sequel is real, alright. So what do we want to see?
Monday May 5, 2008
Alone in the Dark Blog: Technology Behind AitD
Atari discusses the tools used in creating the new thriller.
PopCap and the Casual Game
Casual games are the future of gaming, and no one knows casual games better than Peggle and Bejeweled-maker PopCap.
Sunday May 4, 2008
Aussie Sierra Spring Event Wrap-up
Ghostbusters, Prototype, The Bourne Conspiracy, Spyro, Crash, 50 Cent and World in Conflict previewed.
Friday May 2, 2008
Bionic Commando Blog: Days of the Commando
Capcom talks about one of the new features found in the upcoming 8-bit remake.
Conquering TF2's Gold Rush
We destroy the competition.
Will GTA IV Come to the PC?
We discuss the possibilities.
Thursday May 1, 2008
Bethesda Blog: Get Ready for Fan Interview #2
Do you have any Fallout 3 questions? Now's the time to ask.
Sacred 2 Blog: Sound Creation
Ascaron discusses the complexities of the aural experience.
Game of the Month: April
The glory of Rome returns in this month's winner.
UEFA Euro 2008 Ratings
Best in the game revealed.
Left 4 Dead Q&A;
Valve's Chet Faliszek on this year's most original shooter.
Wednesday April 30, 2008
Race Driver: Grid – Under the Hood (AU Interview)
Up to 40,000 fully modelled, animated spectators? Codies talk tech.
Project Origin's Mechanized Combat and Bright Environments
Two videos, screens, and comments from developer Monolith.
Tuesday April 29, 2008
The Incredible Hulk Blog: House of Ideas
How does one change the Hulk while remaining faithful to his history?
Bethesda Blog: Birthday Battle
Bethesda celebrates a birthday in it's own unique way.
Shedding Light on Penumbra
We talk with Frictional Games' Jens Nilsson about the studio's history, future, and upcoming expansion
Monday April 28, 2008
Age of Conan's Spellweaving Revealed
Video and plenty of details on how casters can supercharge themselves.
Friday April 25, 2008
Age of Conan's Siege Battles
A detailed account of how to build, control, and conquer cities in Funcom's MMOG.
Thursday April 24, 2008
Bionic Commando Blog: Difficult Choices
Capcom tweaks the classic side scroller for the new generation.
Age of Conan's Combat Structure
Examining PvP and raid content in Funcom's MMOG.
IGN AU's The Week That Was: Anzac Day Edition
Onion-worthy gaming commentary!
Wednesday April 23, 2008
Age of Conan: Class Warfare -- Part 2
The Rogue and Mage archetypes explored.
Rise of the Argonauts: The Celebrity
Sing, muse, of the rage of Achilles.
Tuesday April 22, 2008
Project Origin Interview
Alma's reality will devour our own. We're stuffed.
This Is Vegas Blog: Get The Party Started
Surreal Software faces down the challenges of creating an open world game.
Command Prompt Podcast, Episode 3
We tough it out through meetings and fire evacuations to talk games and give away stuff. Stuff!
Age of Conan: Class Warfare -- Part One
Unsure about which class to play in Funcom's upcoming MMOG? We're here to help.
Rise of the Argonauts: Atalanta
Introducing Greece's hottest huntress.
Fallout 3 Q&A;
Bethesda's Pete Hines speaks out about this autumn's biggest title.
Monday April 21, 2008
Rise of the Argonauts: Jason & Herc
We can't understand why Hercules was accused of using performance-enhancing drugs.
Confessions of a World of Warcraft Addict
IGN AU's shocking report on the plague that's destroying the world's youth.
Friday April 18, 2008
UEFA Euro 2008 Hands-On
FIFA redux or worth 50 bucks?
Empire: Total War Interview
Lead designer James Russell reveals the details of the next sequel in the celebrated strategy series.
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